Extrudalizer offers two ways of mapping artwork to the front or back of the Extrudalized shape. The basic method is used for any animation that is not going to be exported to Lottie. It is quick and conserves resources, but it will not be exported as part of a Lottie animation due to the current limitations of the format. If you are planning to create a Lottie animation check the box in the Map Art dialog that you are presented with when you click on the Map Art button on the first tab of the UI. The details of how to use these features are below.

https://youtu.be/pNxEXtuxro4

Mapping artwork

This approach will use the coordinates found in the Parenting Data section of the Layer Controller and a Corner Pin effect to bind a pre-composed artwork to the front, back or both faces of the Extrudalized shape that you have created. The workflow is simple:

<aside> ❗ IMPORTANT
◆ The pre-composition has to maintain the same aspect ratio as the origin shape. This is necessary to maintain the correct proportions of your artwork when it is deformed using corner pins parented to the corners of the Extrudalized shape’s bounding box.

◆ The pre-composition will contain the Origin shape. It is there to serve as a template — a visual representation of where you can place your artwork. Once you had added the artwork in the way that you like, hide the Origin shape so that it will not be visible on the face of the Extrudalized shape.

◆ You can use the Origin shape as a mask to hide all artwork that would spill out beyond the shape’s bounds. This way you can ensure that the artwork fits perfectly to the face of the Extrudalized shape.

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https://www.youtube.com/watch?v=pNxEXtuxro4&t=225s

Mapping artwork for Lottie export

Here we will explain the limitations of mapping artwork for the use in Lottie animations. You can only use shape layers as Artwork for Lottie. The process is a little different from the standard Art Mapping approach:

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